Episode 24: Robots That Shoot Up [Mega Man 2]

At the top of a sky scraper (that we never actually see otherwise), a lone hero stands against the mechanized army of a mad man.  The blue bomber returns!  This time, Zach's on board as we take a look at the sequel to the first game we ever reviewed in a semi-public forum, kicking off sequel month.  Really, that's just an invitation for us to finally start playing some slightly newer games.



Mega Man can't do it, but you can shoot up our Download.

(00:30) Can you defeat Air Man?

(02:10) We play games!  Apparently, Tyler jumped the gun mentioning FTL last week.  Here's an articleMega Man X is fantasticRelated to AwakeningThe Movies is an interesting game.  Also, it occurs to me that we've never linked KoL.  Meat!  Fortune Street.  Seriously, guys.

(12:20) Geremy was wrong, Zach was right.  It's Deus Ex you can't play on a jailbroken device.

(17:20) What makes a good sequel?  Non-linear games are pretty cool, but that's not necessarily the way to go.

(26:00) Zach talks about Halo 2, and how it seems like a multiplayer only game.

(27:00) Difficulty levels in MM2!  The bosses are bossy.

(28:30) We talk a bit about the level designs.  Should insta-death ever be a thing.  Let us know!

(30:00) Metal Man and Air Man are really the only well-themed stages.

(32:30) Are boss rushes a valid game design?

(35:10) Stupid platform section.

(37:30) Apparently, he was based on Santa Claus.

(43:00) Why would you listen to Proto Man?!

(46:30) Mega Man II is better.  Also, what we think would have helped this one.

(50:30) Final thoughts.


Next time, whip it.  Whip it... for more hearts!  It's Castlevania II.

It's a terrible night to not talk to us.  Send us some mail at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
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