Samus is back! To celebrate that (though mostly because of this month's theme), we're revisiting the first real Metroid remake: Zero Mission. The team learned a bunch of things from Super Metroid and haphazardly applied them to the original game. What results is an odd, but relatively solid, of bad map design and progression and reasonable controls. Fun!
Ah, my powerups - again! Better download some more lasers.
Show Notes
(08:00) The Long Dark in a nutshell.
(15:00) Battletechnomancy.
(17:30) CAWW
(18:30) Because Blizzard needed more tie-ins.
(21:15) Essentially a Pendulum Eyes Time Dragon.
(29:30) Getting into the game.
(41:30) Zero rankings.
(47:00) Gotta go fast.
Next time on Last Time, Metal Slug X!
Camel Cannons at
Ah, my powerups - again! Better download some more lasers.
Show Notes
(08:00) The Long Dark in a nutshell.
(15:00) Battletechnomancy.
(17:30) CAWW
(18:30) Because Blizzard needed more tie-ins.
(21:15) Essentially a Pendulum Eyes Time Dragon.
(29:30) Getting into the game.
(41:30) Zero rankings.
(47:00) Gotta go fast.
Next time on Last Time, Metal Slug X!
Camel Cannons at
Geremy@lasttimeonvideogames.com,
Tyler@lasttimeonvideogames.com,
Zach@alasttimeonvideogames.com,
or LTOVG@lasttimeonvideogames.com.
You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
Also, you can follow our tweets @LTOVG.
Tyler@lasttimeonvideogames.com,
Zach@alasttimeonvideogames.com,
or LTOVG@lasttimeonvideogames.com.
You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
Also, you can follow our tweets @LTOVG.